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Unity turns strategy work that used to take weeks into hours. You describe what you’re trying to do, the agent drafts the thinking, and you shape it into strategies, roadmaps and decisions your team can act on. These guides are short on purpose. Each one covers a single thing you’ll do in Unity, with screenshots of the real screens.

Start here

Create your first strategy

From an empty workspace to a strategy with hubs ready to fill. 3 minutes.

How hubs work

Blueprint, Roadmap, Ideas, Decisions, Table. What each one is for and when to add it.

Generate your first blueprint

Ask the agent for a card, review what comes back, keep what’s good.

Using the assistant

Chat and voice. What the assistant can see, and what it can do for you.

Then, as you need them

Lifecycle & status

Draft → Discovery → Piloting → Scaling → Production.

Portfolio

Every strategy in one view, clustered and filterable.

Sharing & permissions

Private, shared with people, or open to the organisation.
Something missing? Tell us from Settings → Help & Support inside Unity and we’ll add a guide.